The Innovation: Ko’s Journey
Grades 5 through 8 constitute a critical period for students when engagement often decreases and U.S. test scores drop. Ko’s Journey is a web-based, modular math game that overcomes students’ emotional resistance to math by providing highly engaging and purposeful math within the context of an immersive video game. It presents math as something to be explored, with purpose and meaning for students. Within the easy-to-use game, unique programming features track the each student’s progress and provide relevant teacher-friendly assessment information on an ongoing basis.
Common Core State Standards:
Results Achieved: Students engaged in game experiences and weekly tutoring sessions over a four year period were 82% more likely to score in the proficient category on state tests compared to their peers.
Long term Goal: To work directly with teachers, schools and districts to improve and enhance math programs for grades 5 through 8.
The Grant Project: MidSchoolMath (formerly Imagine Education) received an NGLC grant in June 2011.
MidSchoolMath used NGLC funding to resolve game and delivery technical issues to make Ko’s Journey a commercially viable product. In addition, the team created an animated guidebook, a new module, and a new bridge curriculum to help students relate the game’s math concepts to standardized test questions.
Partners: Florida Virtual School, University of Colorado, Sky Hop Productions
MidSchoolMath plans to release two new products in 2015:
- EMPIRES is MidSchoolMath’s second online game and the first socially-networked math game that uses math in context to support learning of Grades 7 and 8 CCSS.
- MidSchoolMath Toolset integrates MidSchoolMath’s three products—Ko’s Journey, Empires, and Test Trainer Pro—within a classroom manager, an assignment builder. and various math story project development tools.
Principal Investigator: Scott Laidlaw, Co-Founder, firstname.lastname@example.org