MidSchoolMath
Math game Ko's Journey ...
Educators often take advantage of educational technologies as they make the shifts in instruction, teacher roles, and learning experiences that next gen learning requires. Technology should not lead the design of learning, but when educators use it to personalize and enrich learning, it has the potential to accelerate mastery of critical content and skills by all students.
MathSpring, formerly Wayang Outpost, helps students overcome the significant barrier to students’ high school and college dreams that struggles with math proficiency can pose. The intelligent online tutoring system uses multimedia and animated adventures to prepare middle and high school students for standardized math tests and college-level mathematics.
MathSpring learns along with the student, adjusting instruction and deploying individualized strategies as the student progresses through math problems. Animated learning companions encourage the student and other learning components include mathematics problems, hints, interactive media, and videos. MathSpring’s real-time outcome data helps students, instructors, and advisors improve student success.
Day 1 Instructional Video
Day 2 Instructional Video
MathSpring promoted higher levels of student achievement:
NGLC funding helped UMass Amherst to improve MathSpring in several ways:
The team deployed MathSpring in several middle schools and after school programs in Massachusetts and Arizona to study its impact on mathematics performance and learning motivation:
Long term Goals: To improve mathematics skills as measured by performance gains and to increase student interest and motivation in mathematics.
Ongoing Work: UMass Amherst and Worcester Polytechnic Institute’s ASSISTments project, another NGLC grant recipient, obtained an Office of Naval Research grant to join efforts and start combining their systems together.